Session 3: Design Thinking and Open Educational Resources – Reduce, Reuse Recycle
Overview
March 5 2022, 5:15 am – 10:15 am EDT
This session introduces the concept of Open Educational Resources. We will talk about OER, MOOCs, Creative Commons and micro-credentialing. The hands-on exercise is to create a textbook outline for a topic of your choice in pressbooks. Open educational resources help educators with limited resources to use their time effectively by reducing the need for production. We can use the same approach to other production processes that touch our educational organizations to enhance the sustainability and efficiency of our practices. With our guest speaker we will discuss sustainability and how we can use creative solutions to solve sustainability challenges.
Handouts, Slides, Recordings
Guest Speaker:
Ellen Touchstone 9:15 am EDT
Ellen Touchstone is the Associate Dean for Responsible and Sustainable Education at a university in mainland China. Design Thinking is a big part of their ‘Climathon’ challenges. Ellen is an an experienced university administrator and educator who is passionate about guiding my institution and its students – whether undergraduate, postgraduate or executive -to learn and grow in understanding of sustainable global business practices.
Readings
Panke, S., & Seufert, T. (2013). What’s Educational about Open Educational Resources? Different Theoretical Lenses for Conceptualizing Learning with OER. E-Learning and Digital Media, 10(2), 116–134. https://doi.org/10.2304/elea.2013.10.2.116
Wiley, D. A. (2021). Open educational resources: undertheorized research and untapped potential. Educational Technology Research and Development, 69(1), 411-414. https://link.springer.com/article/10.1007/s11423-020-09907-w
Hoadley, C. (2018). A short history of the Learning Sciences. In C. E. Hmelo-Silver, S. R. Goldman, P. Reimann, & F. Fischer (Eds.), International Handbook of the Learning Sciences (pp. 11-23). Routledge. https://www.academia.edu/36699899/A_short_history_of_the_Learning_Sciences
Zhu, M., Bonk, C. J., & Doo, M. Y. (2020). Self-directed learning in MOOCs: exploring the relationships among motivation, self-monitoring, and self-management. Educational Technology Research & Development, 68(5). https://link.springer.com/article/10.1007/s11423-020-09747-8
Bonk, C. J., & Wiley, D. A. (2020). Preface: Reflections on the waves of emerging learning technologies. Educational Technology Research and Development, 68(4), 1595-1612. https://link.springer.com/article/10.1007/s11423-020-09809-x
Learning Space Toolkit. (n.d.). Needs assessment. https://learningspacetoolkit.org/needs-assessment/index.html
Panke, S.(2019). Alternative Credentials: How Can Higher Education Organizations Leverage Open Badges? https://www.aace.org/review/alternative-credentials-how-can-higher-education-organizations-leverage-open-badges/
Harvard Professional Development. (2016, May 16). Convergent vs. divergent thinking [Video]. YouTube. https://youtu.be/xjE2RV6IQzo
Dam, R., & Siang, T. (2017). What is ideation—and how to prepare for ideation sessions. Interaction Design Foundation. https://www.interaction-design.org/literature/article/what-is-ideation-and-how-to-prepare-for-ideation-sessions
Kolko, J. (2010). Abductive thinking and sensemaking: The drivers of design synthesis. Design Issues, 26(1), 15–28. Retrieved from http://www.jstor.org/stable/20627839
Design Council. (n.d.). What is the framework for innovation? Design Council’s evolved double diamond. https://www.designcouncil.org.uk/news-opinion/what-framework-innovation-design-councils-evolved-double-diamond
Core Method. (n.d.). Crazy 8’s. Retrieved May 5, 2021 from https://designsprintkit.withgoogle.com/methodology/phase3-sketch/crazy-8s
Kohls, C. (2016). Creativity patterns: 5 Habits. In Proceedings of the 10th Travelling Conference on Pattern Languages of Programs (VikingPLoP ’16). Article 9, 1–18. Association for Computing Machinery. https://doi.org/10.1145/3022636.3022645
Dimeo, R. (2016). Sketchnoting: an analog skill in the digital age. ACM SIGCAS Computers and Society, 46(3), 9-16.
Student Summaries
- What are open educational resources? Summarize the input lecture.
- Document and discuss the activity ‘design your own textbook’. What are some of the benefits and challenges of creating textbooks?
- What are sustainable practices? How can creativity enhance sustainability? Document and discuss the guest lecture.